Wednesday, February 23, 2011

As encountered when opening the box game

 As encountered when opening the box game, a total of 5. Only according to his requirements to cross the border to get the box.
1. Kill zombie game. This nothing to say, eye fast chips. If someone went to move the baby rob . Although of little use, but to master critical juncture is the difference then met 1,2 only when there are zombies. If often been robbed, it is recommended to recruit baby run fast, such as: scarabs, hob hand == . recommended that you take the baby zombie game on the house, pull over by the time, do not has been dragging behind you, so hit it off on the whole snake demon king died. mage mines + ice roar. Daoist priests of the Fire Mantra + babies. playing time along the edge of the map transfer. let your baby play in the middle. slowly narrow the search circle. If it is not, call your friends waiting for you at the blacksmith that right.
2. genuine devil . this is the need to pay attention Do not be second, especially the Master, like falling into a drug into the jar. In severe cases, is the devil, the devil only the Eye of the nearby, is the door of the house organ monster. can imagine soldiers to fight more difficult. fake okay. really attack, but super high, with poisoning, second is very possible. I wear 366 Huanmo set is blood poisoning if not open the shield in a fight I look around 350 blood. many times to play are not run up and I ran. Overall, this game is relatively easy, and takes the least time. < br> 3. Zhang obstacle run. I want to say is, you run the game good is the easiest, running is not good but it is most difficult. My experience is that you along the edge of run, do not run the middle, as the old pushed. inside has 3 modes, (1) Only little devil + naughty little devil. (2) Magic beetles + naughty little devil. (3) Magic beetles + mischievous imp + organ monster. this soldier is more difficult to run. Master of the second. priests most likely because the baby to help. If fell between the two mischievous, and sometimes even move can not move. this time you'll get out in front of his leopard.
4. snake demon king. tell the truth here snake demon king against the low, open shield Master top three snake demon king can resist eating red. There are three kinds of attacks on our side of the way. (1) snake demon king of shock waves of ice. blue ( 2) The range of frozen snake demon king 4t4. white (3)
underground ice barbed. The underground ice thorn is the highest attack, especially after you wait for time to go for a run to the NPC, when clicking, the ice one shock wave frozen, ice thorn will drill out from under your feet. not open the shield, then hit on the mage is OVER a 2. So to the time, we must first open the shield running again.
5. memory game. This is really nothing to say, models of a need to remember it. As the saying goes . Model II can remember the name.
treasure map:
competition and a treasure map is divided into general, and the daily task of digging the 10 treasures, is basically the same. below the extracted m [ ,],[In recent days made a more detailed treasure map hidden treasures Raiders, I would like to glue the fiscal Zhao contribute to you brothers and sisters, hope that in the days after the less difficult, more gain.
the same time, With admiration I have the feelings of Finance Zhao here to Qiongqiong my warmest greetings to the older generation and gratitude, because he can inspire dozens of days like a day I treasure map task coordinates accumulation of perseverance.
digging all of the following Most of the common point of digging treasure treasure map coordinates, the competition is also a treasure map in the back of purgatory 7 layer next task, you can open the world map, coordinates use @ find a way to find the coordinates of the digging I have given Po points, such as the Central Plains to find the map coordinates 501,690, you need to click of the mouse to open in the big mall on the right map coordinates, and then in the dialog box enter the @ find 501 690, will appear on the map at this time a purple point, that point is to represent the coordinates of the hidden treasures, I did note a task the task to your task conditions, some without making records, because sometimes it is copying records to not go dizzy, want everybody to give understanding; but also hope that we will do more than map the place where I did not add on to complete. In this I thank the first
fiscal Zhao magic city, purgatory, diamond-shaped map of Snake Valley. This part of the mini-map, the map, then, if the 3 6,9,12 to determine the location of the point east, south, west and north directions, then you are wrong, the judge of such maps is to determine the direction of the four corners of the diamond, as in the most prompt Pack South, was the most diamond-shaped mini-map in the bottom corner. (The map in the right direction to identify long before Li Huai Notes From the posts, hereby declare)
Plains Plains Plains 501,690
crossing next to the abandoned ship like that around 76,525
Plains northeast of King City the southernmost tip of the red pine tree pine tree 715:227 or 718,224
Plains leading to the bridge north of Cape village bridge near the northern Plains 434,527
the northwest corner of the walls of King City 467 , 87
Purple Northwestern Plains Plains to the north east between the two rock mining 64,141
305,27
north of the central fault 47,30
northern mining area in northern mining 111,16
28,123 OR 24 124
Western Mining Western Mining fault leading to the southern edge of the wooden door leading to the eastern mining area shelters 90,113
that the eastern mining area near the entrance 34,59
west of the Daping mine in the eastern part of that among a pile of wooden casks and mining 44,52
eastern mining area east of the northern mining area shelters dug into the treasure coordinates 24 124OR 28 123
mineral ore refinery site selection field in the middle of the Daping piles of wood 5 bucket next to the south of the fault 68,69
falling clouds below the piece of mine in the southern fault Mu Banqiao the southernmost end of the track near the 75,91 or 75 88 OR 76 88
southern mining area south of the fault falling clouds the middle of the bridge fault mound north of the fault falling clouds above mine 41:30
bridge north of the fault above the middle of the mound 47,30 or 48,30
percentage point per insect pest in the southern most point near the 157,369
disk travelers Snake Snake Road to the entrance of the bones of the body near the 235,293 OR 234,297
leading to the snake nest of snakes near the entrance of the bones of the body of the skeletal snake 236,117
194,272
authority slip two transit agencies the Office of the slip road leading to the second a door, where there is an organ of the monster of the wreckage, wreckage near the 66,188
authority slip two 64,184 OR 66 188
storage of a central hall leading to the entrance, piles of wood, four fork through the middle of 56,24
the stairs to the arena hall to 199,44
Workshop Workshop hall to the door leading to the three organs Road, where there are three bronze animal statue, the statue of the largest hall with 93,145
Workshop Second Workshop Hall Second, that under God the Church hall stairs 28,51
Workshop III Workshop Hall Road, the three agencies that under the stairs 54,45
Workshop hall four most eastern part of the hall, four beds and a Round Table Roundabout near 121,69
channel two 45,177
arena arena so that the task of the military brass were 129,120
arena arena turned around 131,121
God the angel of God the Church leading to the Church Second, the entrance hall workers `spinning two huge bronze statue of the beast to guard both sides of the 185,197 middle
secret door is the secret Church Hall between the south of the two bronze statues of Hall 68,202 67,203
108,20 107,16 luck
General General Cemetery grave a layer a layer of the eastern part of the small room, near the corner of the Terracotta Warriors Tomb 468,215
layer 468,245
General General General Cemetery grave in the second floor of the second floor by the east corner of the 379,225 most
General General Cemetery grave three three most northern corner of the General Cemetery near 199,33
three 3-layer to the gate of the house of the general population 152,167 or 151 166
sigh sigh corridors to lament the East entrance of the general coordinate 160,296 OR 166,296
lament General Cemetery East Promenade 1 Promenade deep sorrow the end of a channel, the cross of the three bones of the dead buried near 170,70 OR 175.65
General General Cemetery East Cemetery East, second floor leading to the second floor sighs near the entrance corridor of the tomb of General 255,181
four East East East 5 level four-door leading to the vicinity of 123,156
General General Cemetery East Cemetery East, 5th Floor, near the 86,197
five of the profiteers of wine jars next to the forbidden 191,328
forbidden forbidden village opposite the house of timber merchants, wine red cloth covered the altar next to the 192,327 or 191.328
forbidden 416,188
door of life and death into the enchantment of life and death in front of the door near the east corner of 184 63
Enchantment Enchantment forbidden door into the map of life and death, straight in the end the runes falling clouds near the 120,24 or 116.21
falling clouds village southwest of the island that the only gap in the fence falling clouds island of 195,258
Luo Xia mine next to the stone door falling clouds island of 226,240
473,407
desert to the desert of red hot sand village where Ah Zheng luck blacksmith 142,824
hot sand desert near the well next to heat 266,454
the most northern desert hot sand sand beaches 162,135
Western Wonderland Western clothes on the hills behind the city of Western wonderland Babel 435,103
Heaven next to 134,83
small bush next to Western Wonderland Wonderland into the Western forbidden two archers that pass between the arms 597,611
Shacheng Yamaha shop in the back of the plain the well 167,332
Yamaha Yamaha plain old plain lonely cabin door 148,603 or 408,603
Shacheng pharmacies Yamaha plain door ancient temple near the 202,390
3-layer reverse reverse magic magic that transformed into a military aircraft made three angels around 280,221
archers against the Magic Temple Magic Temple 4th floor against the door leading to the edge of Tai Chi array that one small room corner of the temple 4 245.97
layer against the evil magic against the entrance of the small four-story house in a corner of the 148,268
layer 4 against the Magic Temple Magic Temple against the entrance of a small corner of the room 4th floor 136,280 or 136.279
falling clouds Island 226,240
underground underground Demon Demon five five-story underground 211,29
City 5 layers of magic rune east pillars, on the ground with skeleton 248,134 or 250 135
Dungeons five underground, underground Magic City 5, the first layer of fire-breathing monster up near the intersection 198,61 OR 198 64
five-story underground Demon Demon 226 388
five-story underground city of 5 layers of underground magic runes west 20 164
stone ground near six underground Demon Demon 6-2 336 90
near the entrance of six underground underground Demon Demon 6 near the entrance of the large stone pillars may
underground magic 99250 Dungeons 6-2 to the domain six underground near the entrance to the heart of the konjac 155 134
six underground underground Demon Demon 6-1 to the heart of the konjac 195 196
near the entrance of the underground Demon six Pillar of the life of the south 226 388
six underground underground Demon Stone Demon seal before six, strange runes, the corpses of heroes 197 26
Jagged Jagged Demon City Demon Demon Magic The following four lamp post in front of 72,212 near the place of hidden treasures: the lights on the stairs next to the basin near the city of
Jagged Demon 4 floors underground magic magic into the city after Jagged 2 Jagged or between the brazier to the Underground Magic City Magic City 4 layer between two brazier 74,212
Jagged Demon 113,93
purgatory purgatory Mirror Magic Land, a layer of a layer of the far north west corner 134,64
Magic Land, a layer of 275,315
purgatory purgatory Magic Land, a level that most western corner of the 46,195
purgatory purgatory Mirror Magic Land, a layer of a layer of the eastern corner of 345,208
the Magic Land, a layer of 177,326 purgatory purgatory Magic Land, a layer of condensed
far north east corner of 259 , 67
purgatory purgatory Mirror Magic Land, layer 2 layer, just above the left door of the first terracotta warriors and horses near the 26,207
purgatory purgatory Mirror 2 Level 2 Magic Land, the northernmost corner under the direction along the left wall, in near an open sarcophagus purgatory Magic Land, layer 2 192,47
Mirror mirror on the wall under the second floor of the room three, in the middle there is a purgatory elegant incense burner 231,249
227 381
Magic Land, layer 2 layer 2 Magic Land Purgatory Purgatory most eastern corner Mirror story purgatory Magic Land 379,225
the far north corner of 2nd floor near a terracotta warriors hell Magic Land, layer 2 201,36
204,176 OR 202,172
purgatory purgatory Mirror Magic Land, a layer into the Layer 3 Mirror purgatory after three bronze animal statue in front of the two bodies near the Magic Land 3 layers 61,68
purgatory into hell prison Mirror mirror on the wall layer after layer, Yan Zhaoqiang go to the above there is an organ of the monster statue near 166,27
purgatory purgatory Mirror Magic Land 3 layers 4 layers 3 layers into the entrance, between the hands of the three pink woodsorrel near 67,191
purgatory into the Magic Land 3 three-layer after layer of Magic Land, has been to forward, turn right at the first crossing road head, two hands statue of 52,129
pink woodsorrel purgatory purgatory 49,190
Magic Land Magic Land, Layer 3 Layer 3 Layer 3 181,185
purgatory purgatory Mirror Magic Land, the island three times near the portal coordinates: 121.125 or 120,128
purgatory purgatory Magic Land Magic Land 3 layer from the second floor to go down into the three have a post-Yan Zhaoqiang statue near the monster organ coordinates 222,81
purgatory Magic Land 4 layer 4 layer from the entrance to the southeast direction, where the tree 324,134
stars strange purgatory purgatory Mirror Magic Land 4 layers 4 layers of the South where a lot of bones to the northwest of the pond next to the 195,373
purgatory Magic Land 4 layers of purgatory to the Mirror Mirror Layer 3 Layer 4 door, a snake wrapped around the pillar layer 4 288,97
purgatory purgatory Magic Land Magic Land, 4 layers of white snake guarding the north of the point 223,13
Purgatory Magic Land 4 layer 4 layer to the Mirror Mirror purgatory door of the swamp, a snake wrapped around the pillars 195,272
purgatory purgatory Mirror Magic Land, 4th floor four most western direction to the southeast corner of the first bend 85,312 < br> 4 layers of purgatory purgatory Mirror Magic Land, the four western direction to the northeast corner of the first turn 78,179
purgatory purgatory Mirror Magic Land, 4th floor corner near the four most western, a white snake that point guard 17,240
purgatory purgatory Mirror Magic Land, 4th floor four from the door leading to mirror the swamp south east where there is a large column walking around 215,297 214293
4 layers 216,406
Magic Land purgatory purgatory purgatory Mirror Magic Land, 4th floor 4 layer back to the island near the 348,286 or 344.284
portal purgatory purgatory Magic Land Magic Land, 4th floor four from the swamps of the door leading to Magic Land, to the southeast direction, where there is a big pillars 215,297 purgatory near the swamp magic
Magic Land Mirror mirror on the wall 6 of the swamp near the entrance go 388.43 OR 389,46
Magic Land swamp swamp 52,151
Magic Land, the portal leading to the stairs Jagged Magic City Magic Land 256,277
swamp near the marsh back to the island in the sunglasses portal Mirror Magic Land swamp near 55,44
valley swamp white pillars near the middle of the large stone bridge 111,55
Magic Land, the most eastern part of the swamp marsh Mirror 408,200
corner of purgatory purgatory Magic Land, Level 6, Level 6, leading to the Mirror Mirror door of the swamp 59,60 OR 58 61
Magic Land, Level 6, 28,30
purgatory purgatory purgatory 38,28
Magic Land Magic Land, Level 6, Level 7 14,51
purgatory purgatory magic 7 layer Magic Land 7 mirror the westernmost corner of 16,49 or 16,51
purgatory purgatory Magic Land Magic Land, 8th Floor 9th Floor 70,168
even back in the 8 layer 9 layer passed down the door, near the top dragon pillar near the left 145 241 OR 143 239
purgatory purgatory 243,119
Magic Land Magic Land, 9th Floor, 9th Floor, near the portal to the Magic Land, eight-story 141,248
9 layers 213,205
Magic Land purgatory purgatory purgatory 261,130
Magic Land Magic Land, 9th Floor, 9th Floor 6 9 sunglasses sunglasses portal leading to the coordinates: 207.192
purgatory Magic Land, 9th Floor, 6-story passed down the door leading to the vicinity of the corner to go down along the wall near the Magic Land, 9th Floor, 191,181
purgatory 203,192
Purgatory Purgatory Magic Land Magic Land, 9th Floor, 10-story 248,104
the most northern corner of the 197,26
purgatory Magic Land 10-story 226,388
one. weapons lucky and cursed.
front has been said that, fortunately or Curse of the weapons difficult to rise too high, the equivalent of + the additional property. lucky or cursed +1 +1 is equivalent to an increase of a weapon. This view is wrong. I only say or weapons into a set of De This increase of the weapons, it can not be changed 1 time go back? the lucky dog? curse it? is variable. only to illustrate this point these 2 properties are completely different. smashing weapons do not stress too lucky or something.
II. Iron purity.
many facts indicate that the persistent black iron affects only weapons, whether you use the purity of a few black iron, are likely to hit success, which explains the role of Iron not affect the success rate, but others have used this argument m the purity of each higher than the last on the line. this can not be experimental, personal feeling is purely self-psychological. because the Dark Iron can be thrown into a few, can go to can be. but the higher the better fighter weapons durable, so soldiers rose as high as possible purity of weapons Iron. Law, Road does not matter ...
III. the weapon itself.
this is a determining factor. Advanced Weapons low success rate is an indisputable fact. hit 10 hit 10 Aralia wand success with the number of absolutely different. This is no doubt.
IV. jewelry.
have a friend who spoke in front of the system to your jewelry After all take away all the ornaments in accordance with the comprehensive property data. that I feel makes sense. because no matter what the weapon has hit into jewelry. useful for necklace, bracelet helpful, useful ring. Useful in 2 species, there are three kinds of full use. are successful, which indicates that the system is definitely not determined by type of jewelry into this weapon is still lost. so it should be to identify the property by the jewelry. For example: the overall properties of 16 octagonal ring Magic 0-16 to stronger than 3 Mirror. So I feel overall cap jewelry attribute the high success rate should be higher ...
five. the value of personal luck.
do not know this thing does not exist There, in the confused call before we do so. This should exist, and you are Zacheng 10 weapons, and the next one you will not be a fool to take your best weapons to rise, right? pad arms this point is Because of this out, when the pad is not recommended chaos weapons pad, get to the top of what those Taomu Jian number. just like normal weapons, as l-liter can. If even broken on the 3 times, hit the next 9 to consider a magic wand == (analogy). the broken point and then hit better. If it becomes to re-broken on the good. as long as the jewelry choose well. This method can be punched to the good weapons. It was also suggested to let blame violence several times, and better equipment out, and it can increase the value of luck, this can not be confirmed. there is more than can also increase the lucky Shaguai value. I think it is psychological point of view. But this is mat cutter useful ...
VI. liters weapons time.
arrangements for this should be grand, like the tears of the Blue Devils changing clothes, Jagged order book for the same. the first of several to change what is given under. This is nonsense. because there is no 100% and 100% into a failure. So, l do not exist, what kind of weapons and what time.
VII. l Special irrelevant to repair weapons before.
that I feel little significance. because just hit out of the weapons most enduring resentment, but I feel that this weapon is the best liter. And not only does repairs are not successful. This factor of no use.
VIII. weapons thrown into After taking the time.
personal point of view, arms thrown into it, the group has determined the success or failure, when all of a sample taken. I hit the weapons are taken into the herd, 9 Perak, 10 wands, 8 Aralia photos into.
IX. take the arms cut out of what.
what is a kind of cut. cast into weapons have determined the success or failure of the weapon. so we do not find what Zhu A Niua what, there's trying to chop knives really boring. psychological manifestations of disease.
ten. jewelry lasting.
this does not matter. above mentioned, is to look at the overall properties of jewelry, so jewelry lasting effect of 0.
XI. weapon hit a few hands.
Needless to say, this factor is at stake. The more the number of hit success rate is lower. This also no doubt.
now think only of the points above factors. then again I have other who put in the back. above points show or weapons. We need to care about is the value of personal luck, weapons grade, the number hit, the overall properties of these factors jewelry. the other is no need to pay attention. Of course you have not re- Examples of the factors neglected can tell me ..
one. God bless.
that have nothing to say, just a double experience of it immediately, no matter what play is possible is doubly strange . In Purgatory has a chance to experience a 3-fold, in the event map is 4 times. Of course, if it is outside the double case, appears in the purgatory that is 4 times the experience in the activities of the map is 6 times. For manual leveling The player is absolutely unexpected magic. coupled with the double experience card, cool just a word. God bless more likely to occur, basically about 60%, which is to play two out of one.
II . heavy hit and spike.
possessed these two is the same in scope, so we said together. blow a one-time attack monster 60% of the blood, while the spike is 100% directly . is there a way to chance. Of course, there's likely to blow much larger than the spike. Below I talk about the scope of their role.
blow and the spike is mainly for the zombie type monster, General grave type monsters, magic classes against the monsters, forbidden type monster, this monster Category 5 Babel class (except the dead gangsters, against the demons, claws, lightning, forbidden devil, Tongtianjiaozhu) all the monsters, are valid. there is the magic city (except for Shadow Warrior, Balrog, Magic Eye, Magic Gladiator, Jagged devil) all the monsters. can be said that this range is relatively wide. and basically can be removed by BOSS.
For occupations, war, Road no area of the attack skills, it is proposed options blow. blow a greater chance of success, playing for the use of a single monster. The spike fit and Master, Master in the Mirror quoted a group of strange to 9 layers would recommend the use of spike kill. with a heavy blow, then will blame all upset, but also have a chance of problems, because the monster back to the blood features big, so sometimes hit 2 times both die, resulting in a waste of time. the spike completely no such concerns. blow chance is about 20%, while the spike is about 5%. of course, lead groups of killing, can greatly increase the probability of success.
III. God Yu.
God Yu , only the so called God defense, it is perfect, can not afford a little blood. once a friend asked me, Gorefiend, and what the archers to fire attacks. I did not tell him I think he knows, is to test me ? I think it means nothing. this time for more players to play all know, beginners only Huhu. forbidden forbidden devil monsters, including all physical attacks, only the iron wings and lightning magic is magic magic attacks. The Magic City Only the fire monster beast Qijiang and Balrog are magic attacks, and the rest are all physical attacks. Babel is the same, only flames and Tongtianjiaozhu is magic to attack, the rest are all physical attacks. Some people used to think long-range attack on the Magic attack, the idea is wrong. shows that we contact the physical attacks and magic attacks monster ratio is how much. God, the role of imperial scope and spike with the same blow. the probability of success is about 50%.
Well, to talk so much about the possessed, just a beginner tutorial. no little significance for the veteran. but you can on the time, today is December 29. Thursday.
Mirror Layer 7: Tears of the Blue Devils storm underground kid is 4 hours a brush, only one. has a chance to follow the storm out of 40 new clothes. Jinpeng. against the Magic usually violent boots, up a storm over 4 pairs, also with three kinds of stones. against the Magic 4 hours one, this thing is not violence is not violence, violence for violence good. It is worth playing ..
Mirror 8 Layer: claws, Lightning is a 4-hour, can be used as they do not exist, I mixed had not seen the half of the mirror thing, that is oil, I do not hit that, a waste of blue. forbidden 4 hours a devil, it is worth a dozen, in addition to violence Tianzun pieces, there is a great chance to drink blood. .
Mirror 9 layers: a small fire is worth a dozen, especially one who will not move, what divine mercy violence is not clear how long one, about 8 hours one. General also has a small fire large storms. period can also be played in, clothes and skills sharp 40 training, detection probability, or pricey. Tongtianjiaozhu 4 hours a brush, storm 40 clothes, awards, Guyu, inorganic, etc., has a chance to violence boots, boots must bring Tongtianjiaozhu violence, the worst is the 38 boots and a great chance of jihad, the law of God, Senior's 10-story boots ..
Mirror: Eye of the more difficult to find, time of priests worth a dozen. seems to be a total of five, 20 minutes one. half an hour a shadow warrior, a total of two, is absolutely necessary, and its super high rate of violence, my friend had played a violent the thunder crack + Thunderbolt records. purgatory 3 hours an angel, this Predator old man is the lowest rate of violence of all map, basically, like 3,4 days of the new equipment, the general is the belt, but there have already been taken so out of risk Series Belt ..
Taoyuan: Taoyuan, Taoyuan name is indeed a good place. here handed down a monster storm rate of about all the map where the highest rate of violence. forbidden a devil 2 hours, violence Tianzun pieces, Jinpeng, offerings at . against the devil 2 hours one, it boots and the violent storms of those things. my friend here to hit cut off angry, defensive rings, supernatural power rings, fans, high rate of violence. Pa 2 hours a corpse, storm boots , has a chance to storm 44 equipment, my friend had already been taken the ring a shot. three loafing 1 hour and a total of 2, higher than the outside, a lot of storms, where I played over ruling Guyu many, my friend had played Tianxuan hand. Taoyuan demon other wrestlers, body guard warrior will bring you surprise (38 boots) ..
Purgatory Magic City: The violence here in the book. Magic Gladiator and offered a reward sign. God said to the angel clothing new clothes are violent, super-bottom rate of violence, and that time I refresh ......< br> Basilica of inverse Magic: Magic is here 4 hours against a brush, has a chance to storm out of 38 boots, it is best to violence This series of boots, of course, its patent is still very attractive (such as anger cut ....)..< br> Babel 9: Because of the distance, there is basically no one, and sometimes go up, leader stood there waiting for you, do not underestimate him, he and the mirror 9, the same storm, boots the best jihad is to level out, then there are not lost his patent against the Magic (4 large artifact, 4 large weapon, red tomorrow Timor ...)..< br> forbidden magic point: This is a good place. devil a good fight, but out of something good, where the devil is 6 hours a brush, often violent Tianzun parts, blood drink, Huanmo parts, Tianxuan parts, pieces have already been taken, phantom head (I do not know if this BUG, quite a big chance of violence), but the probability of new equipment and chain his early big, small bracelets, rings less .. < br> Jane: Magic Eye, has a chance to Baolei crack, break, Dogen, a variety of books. playing the play .. to see if you can insist, and insist on victory. Jagged 6 hours a devil, the rate of violence is map out the whole top of the new equipment, and one may be 2,3 parts. that time will certainly go a hash under the Fel ..
8 layers: donkey to a dozen, then a night should be somewhat harvest. Jagged 6 hours a devil, the rate of violence between the purgatory between the angel and the devil enchanted. We are far away, but there will be fruitful ...
pay vast hall, the nothingness, the seal magic to : The three maps are all false strange strange, like a General Tomb East, between the experience of only 800-1000. violence is unlikely the book. But violence inorganic, and other things ..
Guyu Ashura Temple: Need to violence to fight the book monster, usually priests escape, the soldiers Deep Stalker hand, Master Mohun majority of patients. hit another 3 BOSS violence more likely. new clothes, only BOSS map out ..
activities: corpse Pa is 1 hour and a brush, have not seen anything good storm. 2 hours for a brush against the Magic, the oil is generally sharp, there is likely to fan violence, anger cut, Aralia. likely be pricey, with some than in Taoyuan. Babel leader of 2 hours a brush, the rate of violence compared to outside small. but continuous exposure to violence, one night, I hit spree hand, dragons, skills chain. forbidden devil 2 hours a brush, storm forbidden parts, the rate of violence are also considered Yes, 7-8 times a row is sometimes not. Sometimes there is a storm of 3,4 like a good thing ... the magic gold fighter, where the magic token reward fighters 100% of the violence, but out here 100% is a token reward for the ingot. Good thing, too. haha ....< br> Shadow Lightning Maps: No matter what big brush BOSS, where violence rates are good, but here is the security zone, who stands at who. we consider the following before you go again .. another reply which said missing.
one. soldiers.
soldiers started this career choice to show that you missed and hit treasure. This shows that your position, select the type of avatar PK. Some people may immediately think of the soldiers, but did you ever think, avatar may be a long-term growth process, may be very slow. avatar to level 40 or above may be only a little as, but you think it is a purple to level 40 mage PK you use a large electric? Or a 40 to level the three fire fighters? course, if the intended dash to choose a warrior class. This is the only reason for a sub-warrior . because the soldiers and the soldiers in the team's understanding leveling can not be compared to other professional, such as: Master beat the might warrior was chasing all the way, a waste of time. If from the perspective of conservation, then, suggests a Taoist priest. Taoist Add to fight demons to fight against the blood, in order to soldiers to bring a leveling of interest can not be ignored. Taoist From whatever point of view, the protagonist of the battlefield is not purely a secondary occupation. But the avatar itself is how to control the problem Shanda == not released, is now generally high level of fighters, let alone get up to a point. it is recommended that the best fighters are divided into priests, this is the most decent slice method, in order to point the extreme points of fun can choose Master, I believe Master Warrior of physical attacks and attacks with magic is a must. Warrior leveling avatar is only suitable for those who do not come out ...

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